AI Insights · Timothy · October 2023
Top 5 Sci Fi Games in Oceania for Q3 2023
Discover the performance of the top 5 sci-fi games in Oceania for Q3 2023, with insights on downloads, revenue, and active users.
In Q3 2023, the top 5 sci-fi games in Oceania showcased impressive performance metrics across downloads, revenue, and active users. Here’s a detailed look at each game's trends, based on data from Sensor Tower.
Among Us! experienced fluctuating weekly revenue, peaking at around $2.3K at the end of June and dropping to $970 in mid-September, before rebounding to $1.3K by the end of the quarter. Downloads showed an upward trend, starting at 18.1K in late June and climbing to 19.8K by the end of September. Active users also saw a varied pattern, starting at 62.7K and ending at 48.7K.
Whiteout Survival showed a strong performance in weekly revenue, beginning at $72.7K in late June and reaching a high of $156.4K by the end of September. Downloads fluctuated, peaking at 17.1K in mid-August and settling at 12.2K by the end of the quarter. Active users increased steadily from 24.7K to 40.2K.
Life bubble: My Mini Planet had a notable increase in weekly revenue, starting at $24 in late June and peaking at $1.1K by the end of September. Downloads saw a decline after an initial surge, starting at 920 and reaching a peak of 18.9K in mid-July, before dropping to 3.7K by the end of the quarter. Active users followed a similar trend, peaking at 23.6K in mid-July and ending at 10.7K.
Build Master: Bridge Race saw a varied revenue pattern, starting at $7.2K and peaking at $13.3K in late July, before stabilizing around $8.5K by the end of September. Downloads showed significant fluctuations, with a high of 30.4K in the last week of September. Active users also exhibited variability, peaking at 32.5K in the final week.
Galaxiga - Classic 80s Arcade maintained consistent weekly revenue, starting at $11.7K and fluctuating slightly to end at $10.9K. Downloads remained stable, averaging around 7K to 8K throughout the quarter. Active users saw a steady increase, beginning at 38K and reaching 41.1K by the end of September.
The data presented in this article highlights the dynamic nature of the mobile gaming market in Oceania. For more detailed insights and trends, visit Sensor Tower.